package com.onpositive.gamemaker.editor.dialogs;

import org.eclipse.jface.dialogs.Dialog;
import org.eclipse.swt.widgets.Composite;
import org.eclipse.swt.widgets.Control;
import org.eclipse.swt.widgets.Shell;

public class SpriteEditDialog extends Dialog
{

	protected SpriteEditDialog(Shell parentShell)
	{
		super(parentShell);
	}

	/* (non-Javadoc)
	 * @see org.eclipse.jface.dialogs.Dialog#createDialogArea(org.eclipse.swt.widgets.Composite)
	 */
	@Override
	protected Control createDialogArea(Composite parent)
	{
		// TODO Auto-generated method stub
		return super.createDialogArea(parent);
	}
	
	

}
